Open Ground

I proudly present my new iOS game Open Ground

OpenGround_500

Over the past months I was working from time to time on a physic based game for iOS. At the beginning I was just playing around with the Box2D library and thought I should try a game with it. What I didn’t realized was how time-consuming a game can be with all these Menus, Buttons, Enemies and Objects you can collect. At the end a very fast, frustrating but challenging game came out 🙂 The goal of the game is to get as far as possible. When you are too slow the ground will start to break. The level creation is working with a random algorithm so every time you play it’s a little bit different. You can try it out for free. Thank you for sharing.

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About PyteByte

Visual apps for iOS and Android

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